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Disclaimers

Disclaimers

Alpha Edition, v6.0.0α

©Shattered World Publishing, Lansing, MI, LLC
Email: thor.teague@gmail.com

©1989-2025 Thorin Teague. All rights reserved. Excluding any fair dealing for the purpose of private in-game uses, private study, research, criticism, education, or review, no part of this publication may not be reproduced, in part or in whole, except with the express written permission of the author. This publication may not be redistributed by any entity other than the publisher in any form, including but not limited to, electronic transmission, facsimile, recording, storage in an electronic retrieval network, or seeding in peer to peer networks. Inquiries can be addressed to the publisher.

Author:

Thorin Teague

Editors:

J.J. Anthony

Contributing Artists:

This publication contains AI generated imagery. The above artists graciously gave of their time and talent for the only meager prices I could have afforded out of my own pocket, and I could never have reasonably asked them to draw the hundreds of illustrations needed for this book.

Additional Contributions:

Mark Roberts, Matt Roberts, Mike Birch, Dave Crispin

Thank you:

Mark Roberts, Matt Roberts, Mike Birch, Dave Smithkey, Terry Byrne, Simon Swegles, Dave Crispin, Philip Morey, David Nora, Jae Walker

Dedication

For my Players,
Who all contributed in their own way.
For Jean,
Who is my inspiration even though she thinks I'm a dork.
For Audrey,
Who I can't get to play... yet. (Update 06/04/2021: She's reconsidering it afresh upon learning she can play a ninja riding a unicorn.) (Update: 05/14/2023: Still working on it—so far I’ve gotten her to play My Little Pony Tails of Equestria.)

History of Document Revisions

  • v.0.1α 2018
    Inception Compiled from Notes & Writings 1989-2018
  • v.0.1.1α December 2018
    Added Revision History
    Added Significant Formatting
  • v.0.1.2α March 2019
    Formatting Updates
    Added Linkable Table of Contents
  • v.0.1.3α April 2019
    Added a lot of “borrowed” artwork for flavor
  • V.0.l.4α May 2019
    Fleshed out Volution Stones
  • V0.1.5α June-September 2020
    Fleshed out playable orcs, goblins, quicklings, and hybrids
    Fleshed out Simteopaedes roughly
    Working on Kuramunduria
    Hybrids updated
    Numerous Gods consolidated
  • V0.2α November 2020
    Deprecated Luck
  • V1.0α January 2021
    Continuing to add people and lands
    Hired several artists
  • V1.1α March 2021
    Fleshing out more gods; updating divinities for 5e
  • V2.0α May 2021
    Fleshing out more gods
    Fleshing out more hybrids
    Acquired rights to use several visual assets; this project can now enter the next phase
    Founded Shattered World Publishing LLC under which the project now resides
  • V2.1α August 2021
    Hired Editor
  • V3.0.1α January 2022
    Baked document history; major version
    Numerous grammatical and wording fixes
    Engineer class began in earnest
    Major work on Dvoria completed
    Many clans, tribes, and societies fleshed out or consolidated
    Consolidating House Rules into Bible for a one document experience
  • V3.0.2α April 2022
    Work continues in general
  • V3.0.3α August 2022
    AI providing commercially usable images within my budget.
  • V3.1.0 September 2022
    A new major version is warranted
    Classes and races are being fleshed out and hopefully finished up
    Tons of USABLE, PUBLISHABLE artwork is being poured into the project; a few “borrowed” pieces remain
    Added & curated a great deal of verbiage
  • V3.1.1 November 2022
    All copyrighted artwork is gone.
    Working on fleshing out some secret societies, guilds, etc.
    Fleshing out syseria version of races and classes.
  • V4.0.1 January 13th, 2023. A day that will live in infamy. The thirteenthiest friday the thirteenth that ever friday the thirteenthed.
    A new major version is warranted
    Sauron’s ring has been removed and cast into the fire
  • V 5.0.1 May 14th, 2023
    Have fully severed any remaining connection to OGL & 5e.
    Beginning rewrite of a new fantasy heartbreaker.
    Code name at this time is “Project Marduk,” but we can assume it will be entitled “Shattered World.”
  • V 6.0.0 December 15th, 2024
    Working on and off, as spare time permits, on crafting fantasy heartbreaker
    Documents restructured for easier editing
    Core mechanical ideas established
    Project’s official title is “Shattered World”
  • V 6.0.1 January 3rd, 2025
    Progress continues
    Ran a few million simulations checking statistical probabilities and adjusted some die rolls
    Focusing in on pushing out a working Alpha version this year

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